![]() If you lose control of the car, most times you survive by doing a stylish 360 spin and continue driving. The cars rarely go straight, and mostly the cars go in wild slides around the track. The driveability is one of the greatest in computer game history. The tracks really differ from each other, as Finland is a snowy and very slippy track, the Switzerland is very fast and twisty tarmac track. It's still pretty to watch today, even without a 3DFX-card (there's a 3DFX Patch available). It was almost revolutionary at it's time, making good quality graphics with unbelievable level of detail in them. They changed Graffiti to Milestone, the time limits into real competitors, the hi-tech roadcars into rally cars, and the somewhat lame chasing of time limits into a real arcade rally experience. Sam Damage puts it nicely in his review for MobyGames: "The Good: After the first Screamer Virgin Interactive, the publisher, made some changes. One of the best arcade-style racer ever made for PC, Screamer 2 is everything Screamer was, and more.
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